dbotmakerthe decision bot

Review · Gaming & entertainment

Halo: Reach review

Bungie's 2010 prequel to Halo, following the Spartans of Noble Team on the planet Reach.

By the DBotMaker research desk · Updated November 10, 2026

Capabilities (40%)
9.2
Ease of setup (30%)
8.7
Value (30%)
8.7

Halo: Reach is the second Halo on the list and the easier place for a newcomer to start. Microsoft's announcement describes the story of Noble Team, a squad of Spartan soldiers making their final stand on Reach, humanity's last line of defense between the Covenant and Earth, developed by Bungie exclusively for Xbox 360. It paired an intense campaign with what Microsoft called the most action-packed multiplayer yet on Xbox LIVE, and the series store page lists Firefight and Invasion as classic modes. Interest was high: Microsoft reported that more than 2.7 million players joined the multiplayer beta, more than triple the Halo 3 beta. A used disc lists at $13.99 at DKOldies, against a $59.99 launch price. It ranks below Halo 3 because the trilogy finale adds Forge and Saved Films to a more celebrated campaign, and because owning both means two similar shooters.

Who it is for

Halo fans and newcomers who want the story from its starting point.

Price

Used Xbox 360 disc from $13.99 at DKOldies (regular price, before sales).

Original price: $13.99
Quoted from the vendor pricing page on November 10, 2026.

Key features

  • Prequel campaign following Noble Team's final stand on Reach
  • Multiplayer on Xbox LIVE, which Microsoft called the most action-packed in the series at launch
  • New visuals powered by new technology at release
  • Firefight and Invasion modes (named on the Master Chief Collection store page)
  • Limited and Legendary editions at launch

Strengths and weaknesses

  • Strength: A good entry point because it is a prequel
  • Strength: Microsoft said its beta drew more than 2.7 million players
  • Strength: Cheaper than Halo 3 at $13.99 used
  • Weakness: Online play depends on Xbox 360 network services
  • Weakness: Ends where the trilogy begins, so the payoff relies on knowing Halo
  • Weakness: Overlaps with Halo 3 if you only want one shooter

Key facts

  • Developer: Bungie
  • Publisher: Microsoft Game Studios
  • Launch: September 14, 2010
  • Launch price: $59.99 standard edition
  • Beta players: More than 2.7 million

Where it ranks

Halo: Reach is No. 7 in our Best Xbox 360 Games of All Time verdict.

Alternatives we scored

Visit xbox.com · Questions or corrections: editorial@dbotmaker.io